MT4554 Game Theory
Academic year
2025 to 2026 Semester 1
Curricular information may be subject to change
Further information on which modules are specific to your programme.
Key module information
SCOTCAT credits
15
SCQF level
SCQF level 10
Planned timetable
09:00 am Monday (weeks 2, 4, 7, 9, 11), Tue, Thu
Module Staff
Dr Nikos Sfakianakis; Dr Deborah Kent
Module description
This module introduces students to game theory as a tool for modelling rational and non-rational human behaviour. The syllabus includes: Nash equilibria in normal form games, extensive form games and subgame perfection, repeated games and folk theorems and models of non-rational decision-making. We will focus on coordination games, ultimatum games and social dilemmas, and their relationship to problems such as nuclear brinksmanship and the evolution of cooperation.
Relationship to other modules
Pre-requisites
BEFORE TAKING THIS MODULE YOU MUST ( PASS MT2503 AND PASS MT2504 ) OR PASS EC3304
Assessment pattern
Written Examination = 90%, Coursework = 10%
Re-assessment
Oral examination = 100%
Learning and teaching methods and delivery
Weekly contact
2.5 lectures (x 10 weeks), 1 tutorial (x 10 weeks)
Scheduled learning hours
35
Guided independent study hours
120
Intended learning outcomes
- Understand the basic analytic tools of game theory, such as dominant strategies and Nash equilibrium
- Understand how to analyse different types of games, such as coordination games, social dilemmas and ultimatum games
- Analyse the Nash equilibria (and related classes of stable strategy) for normal form, dynamic and repeated games
- Analyse the strategic dynamics that occur in these games including basic models of non-rational decision-making
- Demonstrate computational skills in Python through programming basic models of repeated games
- Understand how game theory relates to real world human social interaction across a variety of contexts